![]() ![]() Greatly reduced the PowerToys installed space by having utilities share the same installed path. In addition Mouse Highlighter adds a highlight that always follows the mouse pointer PowerRename includes a bunch of fixes to make it more stable (less crashes) with a larger amount of files.Īside from the new features within existing PowerToys, you'll be pleased to see the developers also managed to reduce the install footprint by a few hundred MB, and there's a good number of fixes included in this release which are included below. ![]() Although this release does not contain any new PowerToys, it does add a new PowerToys Run plugin called Value Generator, that generates hashes and GUID values. Version 0.72 is now available for download with numerous fixes, and improvements. I suspect that something like a position buffer fills faster (1000 Hz with a g502) than what the renderer can update on screen (200 Hz maybe ?) and that would also explain why my "slow" trackpad doesn't lag, it's just not filling the buffer fast enough to cause a Do you think this may be your case ? You can test by enabling/disabling "Draw mouse cursor" and leaving a mouse connected to your remote pc if you don't already have one.It is update time for those using PowerToys on Windows 10 and 11. I specify "high refresh rate" because when using my trackpad I don't have this problem. remove the mouse from a desktop) and then use a high refresh rate mouse (like Logitech g502) from your remote. To reproduce, you need to connect MWB to a computer that doesn't have a mouse connected to it (e.g. I say "render", because the mouse actually is always where you want it (if you click), you just can't see it in real-time. It seems that the software isn't capable of "drawing" the mouse fast enough, which leads to this "laggy" render. ![]() Having a similar problem of "laggy" mouse, I found that in my case it's related to the "Draw mouse cursor" option. ![]()
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